All You Can FISH! Puts a Dog at the Helm

Meet Luka, a dog with a very specific dream: catch and sell every fish in the ocean. All You Can FISH! is an active, relaxing incremental fishing game that hands you the wheel of Luka's rickety boat and asks one simple question - how far will you push your luck for the biggest haul?

This is not an idle clicker hiding behind automation. You steer, you spot schools, you cast, and you time your reels. Each voyage is a small adventure where decisions matter and the sea keeps its surprises. The game leans into charm: hand-crafted art, an original soundtrack, and the fact it was made by an indie couple and their dog, Luka.

  All You Can FISH! screenshot 2  

Cast, Reel, and Learn the Fish

Mechanically the game sits between an active arcade session and an incremental progression loop. You hunt down schools, cast when the moment's right, and manage the haul as fights play out. Timing matters - and so does pattern recognition. Dozens of fish species await discovery, from basic Aqua to the harder-to-find Queen Conch.

There are multiple biomes to explore, each with its own ecosystems and exclusive catches. Drift through the Silent Waters, brave the Tropical Marine, and push into regions that reward better outfitting and bolder captains. Every new area offers fresh fish, resources, and strategic reasons to upgrade.

  All You Can FISH! screenshot 3  

Risk, Reward, and Roguelite Runs

The fuel system gives voyages genuine edge. Fuel is finite, and the ocean is vast. Push too far chasing rare monsters and you might be drifting home with an empty net. Turn back too early and you may miss the payoff. That risk-versus-reward loop keeps each run tense in a low-stress, thoughtful way.

Back on shore the loop continues. Sell your catch at the fish shop, browse the boat dealership for bigger vessels to reach new waters, and invest in upgrades that make the next run safer and more profitable. Footage is coming soon, but the design already promises a satisfying loop of expedition and reinvestment.

  All You Can FISH! screenshot 4  

A Skill Tree as Deep as the Ocean

If the sea is vast, the skill map is deeper. All You Can FISH! boasts more than 300 unlockable skills across a sprawling skill tree. You can boost casting range, increase boat speed, expand inventory, upgrade bait, reduce fuel consumption, or unlock powerful abilities like automated fish traps.

Fish traps are a clever twist. Deploy them to passively collect catches while you focus on active angling. Upgrade their capacity, radius, cooldown, and duration to build a semi-automated fishing empire that works alongside your hands-on runs. It's a nice balance between manual satisfaction and incremental progression.

Built with Love and Controller Support

The game comes with full controller support and aims to be accessible whether you prefer a gamepad or mouse. The presentation promises cozy handcrafted visuals and an original soundtrack that matches the mellow, optimistic tone of Luka's quest.

All You Can FISH! is being developed by an indie couple alongside their real-life canine inspiration. That personal touch shows in the small details of the concept and the focus on charm over spectacle.

Why You Might Want to Cast a Line

  • Active incremental gameplay that rewards skill and planning
  • A massive 300+ skill map for long-term progression
  • Roguelite fuel mechanic that makes each voyage meaningful
  • Deployable fish traps for passive income and strategy depth
  • Multiple boats, shops, and shore upgrades to grow your operation
  • Distinct biomes with unique catches to discover
  • Cozy art, original music, and full controller support

All You Can FISH! looks like a soothing game with plenty of hooks for players who enjoy gradual growth, exploration, and a bit of risk. Luka may be small and his boat a little shabby, but the systems behind him are ambitious. Keep an eye out for footage and follow the developers if you want to know when the next expedition sets sail.

 

➡️ Check out All You Can FISH! now on Steam