Big Hops Together Leaps Into 8 Player Co-op
Big Hops has always been about movement and mischief, and the latest free update turns that formula into a social spectacle. Big Hops Together is a complete overhaul that adds online multiplayer for up to eight players, plus a new hidden photography campaign called Cappler's Conspiracy. You can now romp through the full adventure with friends, build veggie-powered paths together, and generally make chaos with a very sticky frog tongue.
Play Together, Tongue Together
Multiplayer in Big Hops Together is not a passive drop-in. The update is built around player interactions that feel hilariously physical. You can pick up, carry, and throw your friends, tongue swing off other players who are climbing or swinging, and even swipe items from each others hands or backpacks. If you want to explore on your own, you can, then warp to a friend when you need backup.
Progression is cooperative too. Story progression, Dark Drip collection, and Trinket unlocks are shared between players, so your group moves forward together. The net result is emergent platforming that encourages creativity and chaos in equal measure. Expect accidental team launches, cooperative puzzle solves, and a lot of improvisation with vegetables.
Cappler's Conspiracy: A Strange, Photo-Heavy Side Quest
Cappler's Conspiracy is a free photography update tucked inside Big Hops. It plays like a 2 plus hour mini game where you meet Cappler, a conspiracy theorist owl with theories about Aliens, Ghosts, Mole People, and more. He sends you on jobs to photograph evidence and rewards you with dozens of new camera filters, lenses, and a special Sky Shifter gadget.
Finding Cappler requires a keen eye. His symbol is hidden across the game worlds, and completing jobs expands your camera toolkit. It is a clever break from platforming that leans into curiosity and visual exploration.
Froggy Movement and Veggie Tools
Movement is at the heart of Big Hops. Hop can roll, dive, crouch jump, wall run, free climb, swim, belly slide, walk tightropes, pole swing, grind rails, ride minecarts and more. The frog tongue is the star: use it to pull items, hookshot up walls, and tongue-swing to build speed or reach absurd lines.
Beyond raw movement, Big Hops gives you tools to make the world usable. Veggies are placeable items with unique effects:
- Mushrooms become bounce pads for big jumps.
- Acorns grow climbable vines around surfaces.
- Balloons create temporary platforms that can stack for height.
- Oil Balls act as hookshot points you can bounce off without losing speed.
- Apples let you place your own tongue-swing anchors anywhere.
- Cacti launch tightropes to cross wide gaps.
You can only hold one item at a time, so the Backpack matters. Unlock more Backpack Slots as you play, and opening the Backpack slows time so you can plan the next move. Collectibles are designed to feel useful rather than purely cosmetic: Dark Drips feed into Diss' mission, Dark Bits buy Trinkets that change gameplay, and various vendors like Drilson's Depot and Odette's Outfitters let you spend your haul on veggies, upgrades, and cosmetic items. There is even Bugsy's Conservatory for real bug collecting, blueprints for gadgets, and mixtapes to play on your boombox.
Character designs are by Steven Sugar, known for background work on Steven Universe and Owl House, which helps give the cast a distinctive, expressive look.
Worlds, Story and the Road Home
You play as Hop, a young frog kidnapped by a trickster spirit named Diss. Hop's priority is simple: get home. A wiry old Raccoon offers to build an airship if you can fetch a few Airship Parts. That drives the structure of the game and sends you into four main worlds: Forest, Desert, Ocean, and Mountain, each with self contained stories and characters.
Key objectives include infiltrating the Gulley Gang at the edge of a vast Red Desert, becoming a Bucko to help DrillCO's rig workers on the Open Ocean, and spelunking under a Shattered Mountain to avoid Haven cultists. These main hubs connect to surprising offshoots like the Boneyard, Bucko Cove, and Hydro Plant, which expand exploration and keeps the adventure feeling large and varied.
You will be juggling altruism and selfish motives as you collect Airship Parts, and the game teases questions about Diss and the purpose of Dark Drips. The answers are yours to find as you play.
Chris, the game's creator, started Big Hops in 2019 with the goal of bringing emergent freedom to 3D platforming. The studio Luckshot Games grew from that seed, and the team has built a maximalist title full of movement, humor, and personality. If you enjoy modern platformers that let you invent your own solutions, Big Hops Together looks like a generous sandbox to do it in, now with friends and a suspicious owl photographer along for the ride.













