Intertwined
Two warriors, one fate. Intertwined casts you as either Seren or Umbra, rivals bound by something neither can sever. They hate one another, hunt one another, and yet cannot exist apart. In this metroidvania every step forward feels like a tightening thread toward the inevitable clash with the opponent you left behind.
The game leans hard on a single, elegant idea: your rival is never just an NPC. They are the axis that bends the world and the story. Explore, fight, and watch the map itself react as balance frays.
Two Sides of One Spear
Combat centers on a spear that responds to direction. You strike, throw, and recall the weapon with precision to control space and tempo. It sounds simple, but mastery comes from chaining directional inputs, juggling thrown strikes, and using the recall to punish mistakes or reposition instantly.
Choosing Seren or Umbra is more than a palette swap. The rivalry informs how encounters unfold, and every duel with normal enemies can feel like rehearsal for the real thing. The spear is both tool and statement. Use it to carve shortcuts, manipulate enemy placement, and force the tempo of fights.
A World That Fractures
Intertwined's map is not static. As the bond between the two warriors unravels, the world reshapes itself. Paths shift, terrain becomes unstable, and distortions test your sense of direction. Regions are interconnected, with layered shortcuts and hidden routes that reward careful exploration.
This is a metroidvania that leans into environmental instability. The map encourages backtracking once you master your spear and understand how reality around you is bending. Finding secrets often means noticing small changes in otherwise familiar areas.
The Rival Never Far
The rival's presence is woven into the experience in subtle and unsettling ways. You will see echoes of their actions in moments that should belong only to you. Controls and combat will sometimes feel intruded upon, creating a constant sense that you are never alone in your body or your mission.
Hunt the one who walks your path. Each advance narrows the distance toward that final, inevitable clash. Enemies are twisted by a world that cannot hold itself together, demanding different strategies and precise execution. Encounters are deliberate and often brutal, where hesitation is punished and control is everything.
Decisions matter. The way you play shapes how the conflict ends, and outcomes carry consequences that cannot be undone. Intertwined is built around that tension: the mechanics push you toward perfection, and the narrative makes every perfect move feel like a step closer to a painful, personal conclusion.
➡️ Check out Intertwined now on Steam






