Nanokings — Fight, Die, Learn, Repeat

Runic Dices Entertainment brings Nanokings, a roguelite RPG they describe as Hack'N'Hell. It throws you into Mykrafjordur, a harsh new world born from the ashes of our old one. You begin as prey, hunted across volcanic ashfields and frozen ruins, scavenging lost technology and tribal relics just to survive. Everything wants you dead, and death is part of the curriculum.

The core loop is simple and ruthless. Descend into danger, scavenge what you can, face mutated beasts and rival Viking tribes, and then strike alone when you are stripped down to steel. Expect to die a lot. Every death unlocks new bits of progression and teaches you how to refine your approach.

  Nanokings screenshot 2  

Two Combat Flavors: Reverse Bullet Hell and Hack'n'Slash

Nanokings mixes two distinct combat styles so each run can feel different. In some areas you get Reverse Bullet Hell action where positioning and dodging swarms of projectiles is key. In other places you shift into more direct Hack'n'Slash encounters, travelling through caves, crypts, and portals that demand up-close skill and timing.