Dungeon Tells gives social deduction a dark, single-player twist

Dungeon Tells blends two ideas that do not often meet - the paranoia and deduction of social games, and the replayability of a roguelite card system. You play Demi, the Dungeon Mistress, charged with hunting down heroes who slipped out of their cages. Your main tool is not brute force but reading minds. Peek at thoughts, decide who to execute, and use charm to bend the strongest to your will.