CreateDun Is a Roguelite Tower Defense Where You Rebuild the Dungeon Mid War
Tower defense is usually about placing units and watching your plan unfold. CreateDun takes that idea and hands you something far more powerful. The dungeon itself.
Instead of simply dropping towers along a fixed route, you build walls directly onto the map, reshape pathways, and decide exactly how enemies move. Where they march, where they stall, and where they fall is entirely up to you.
Build the Battlefield, Not Just the Towers
At its core, CreateDun is a buildable tower defense game where walls are your most important weapon. Before the first wave even starts, you are already making crucial decisions. Funnel enemies into tight corridors for devastating wipeouts. Stretch their path into long detours to buy time. Create choke points that turn your heroes into immovable guardians.
The fight is often decided before a single enemy steps forward.
From the screenshots, the grid based layout makes every tile count. Walls snap into place, routes twist around ponds and trees, and your allies stand ready in carefully chosen positions. It feels less like reacting to chaos and more like designing it.
Allies, Relics, and Marks
Surviving waves rewards you with Relics and Marks that strengthen your allies. Each run presents different combinations, pushing you to adapt your strategy around what you find. One expedition might lean into raw damage at narrow choke points. Another could favor durability and long, winding paths that slowly wear enemies down.
Because relic combinations change every run, no two dungeon layouts should feel the same. You are not just adjusting placement. You are rethinking your entire approach.
Roguelite Progression That Builds Over Time
Beyond individual runs, CreateDun features roguelite progression. Resources earned in combat can be used to upgrade Orbs and hero allies, making future expeditions more flexible and more ambitious.
That long term layer means experimentation is encouraged. Even failed runs contribute to growth, letting you venture deeper next time with stronger companions and more impactful relic choices.
Strategy First, Always
The developers make one thing clear. Power alone will not save you. Even with strong relics and upgraded allies, poor pathing decisions can end your expedition quickly. The real skill lies in reading the map, predicting enemy flow, and designing routes that maximize your strengths.
It is a refreshing twist on the genre. In CreateDun, the dungeon is not a backdrop. It is your greatest tool.
If you have ever looked at a tower defense map and thought, “I would have built this differently,” this might be your chance to prove it.



